Evolution: The Arts and Technology

By Yolanda C Stallings

Digital Art is distinct from computer art, but the early history of both technological art forms derive back to the same origins. The 1960s were a particularly important decade in the history of Digital Art, as artists started experimenting with computers. John Hales Whitney, Sr a composer, inventor, and computer animator developed the world’s first computer-generated arts by using mathematical functions to transform his work into something visual.

A pioneer in computer animation. He operated one of the first computer-graphics engines. A mechanical analog computer built from surplus World War II anti-craft guidance hardware. The camera shown in the upper left corner aims toward the light of the apparatus and paints the film with light.

Whitney made two dozen animation films in 8mm. A time-lapse of the eclipse, and several drawn variations in 16mm the film exercise.

John Whitney: computer-graphics engines (photo by Charles Eamis)
Variation: time-lapse of Eclipse

E.A.T(Experiments in Art and Technology)

Engineers Billy Kluver, Fred Waldhaven, and artists Robert Rauschenberg, and Robert Whiteman organized a group called EAT, (Experiments in Art and Technology). Their goals were on doing a series of installation and performances. It involved the usage of electronic innovation systems. Video projection, sound transmission, and Doppler Sonar. It created a new expression of art.

Mirror Dome Room at the Pepsi Pavilion, at Expo ’70, Osaka Japan, Photo Shunk-Kender

As electronic technology takes a-leaping development in the twentieth-first century. Artists have explored other avenues in the expression of art. At one time, the central theme was on sketch pads, pencils, paints, and paintbrushes now, artists test their medium on video protection, computer-graphics, lights, sounds, and pixels.

Aaron Art Prints

Contemporary Art and Technology

Many artists claim themselves to being contemporary artists that their artwork would be an alive expression of the present period. Technology has become a new medium for artists to express their creativity. Many contemporary artists have included internet and digital art in their artwork.

Yayoi Kusama’s You Who Are Getting Obliterated in the Dancing Swarm of Fireflies is one of the artist’s more whimsical works. Inspired by a Japanese folktale about a person in a field with 10,000 fireflies, Kusama’s work brings the fairy tale to life. Beginning with drawings and paintings, Yayoi Kusama’s work transformed from 2-D pieces to large-scale installations, symbolic of the obsessive and massive nature of her ideas. Subsequently, Kusama’s art began to take large forms and often covers and utilizes entire rooms and spaces.

The piece is a dark room lined with mirrors on every surface and strands of looping LED lighting suspended from the ceiling. This deceptively small room feels as if it’s a vast, infinite galaxy of lighting and allows the viewer to enter and be surrounded, or obliterated by Kusama’s fireflies. 

Yayoi Kusama’s Infinity Mirror Room explores the psychedelic sensations of the ‘self’ and the artist’s ongoing hallucinations that started when she was a child. In this work, Kusama’s repetitive and extensive use of polka dots, mirrors, and LED lights explores infinite repetition and encourages you to ‘obliterate’ your personality and become one with eternity. 
 
A pioneer of perceptual experiences, Kusama expresses a complex balance between her psychological obsessions and her aesthetic control over them. In the late 1950s, she left Japan for New York City. Her work spans paintings, performances, installations, sculptures, films, fashion, and literary works. They transcended the Pop and Minimalist movements of the twentieth century and reflect the mind-altering spirituality of hippie culture.
 
Yayoi Kusama: You Who Are Getting Obliterated in the Dancing Swarm of Fireflies is made possible through the generosity of donors to the Museum’s annual fund.
The truth of the matter is art, and technology is here to stay. Over the past few decades, artists, engineers, and scientists have tightly woven these two media together in finding ways to express themselves. By using different media, it enables artists to interact with humans.
 
 
 

Published by Yolanda Stallings

I am a b2b copywriter. I specialize in case studies, blogs, infographics. My niches are Healthcare It ( Hearing services, Eyecare Services) Education IT (e- learning). I am a member of American Writers Artists Incorporation. (AWAI) I am a retired Montessori kindergarten. Just contact me anytime.

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